| Стратегия Техасского Клубного Покера | | Версия для печати | | Отправить на e-mail |
| Правила игры | |
|
A Primer for Playing No-Limit Hold'em Tournaments
-------------------------------------------------
No-limit Hold'em tournaments are becoming increasingly
popular these days.
They are a change of pace from the regular grind, and give
players a
chance to win a big prize if they're lucky. A player who is knowledgeable
about the best tournament strategies can also hold a big
edge over the
opposition.
Conversely, inexperienced tournament players can be at a
significant disadvantage, even if they are fairly good at
limit Hold'em.
First, the disclaimer.
It takes a lot of learning and practice to become
a strong poker player.
For most people, it requires hundreds of hours of
reading and playing, often over the course of years. Tournament strategy
adds a completely new dimension to this expertise, and there
is no way
you're going to become an expert overnight. It is equally impossible for
a single magazine article to explore the full depth and
complexity of
poker and tournament strategy.
What we hope to accomplish is simply to give a succinct set
of guidelines
which will help the relatively inexperienced tournament
participant close
the gap, and perhaps even hold a slight advantage over the
opposition.
These ideas have been field tested, and they are
surprisingly successful.
The reason this system works so well despite its simplicity
is probably
because many players, including veterans, fail to make the
appropriate
adjustments to tournament conditions.
The primary goal in a tournament is simply to stay alive --
to outlast
the more reckless players and to still have some chips when
the field is
reduced to only the paying positions. The approach we recommend is to
play tight but aggressive, to avoid large confrontations
(except when we
expect to have much the best of it), and to seize good
opportunities,
especially late in the tournament.
Although the main objective is to survive as long as
possible, that does
*not* mean you should fear being eliminated. To be successful, you must
make the most of your good hands and situations. In tournaments, safety
is worth money -- but ironically, it is the most courageous
players who
are the safest, not the most passive ones.
In no-limit poker, all you can ask for is to get all the
chips in the
middle when you figure to have the best of it. You might have KK and lose
to AA, or be caught by someone with 52s -- it happens. If you lose, you
lose, but don't let that make you second guess a good
decision. There is
no reason to regret such a loss, and you should do exactly
the same thing
if the opportunity arises again. With that philosophy in mind, let's now
look at some specific tactics for no-limit Hold'em
tournaments.
How to play before the flop
---------------------------
Rule 1: Play only
very good starting hands.
In early position, play only premium starting hands, such as
Sklansky's
group one and group two hands: AA, KK, QQ, JJ, AKs; TT, AQs,
AK, AJs, KQs.
In late position, add a few more solid hands, such as those
in group
three: 99, AQ, ATs, KJs, QJs, JTs, and perhaps AJ, KQ. Play small pairs
only if it's cheap to see the flop and you expect to win a
large pot if
you hit a set.
The idea is to play very few hands, but to usually bet and
raise with
those you do play.
Contrary to popular perception, playing tight is not
the same as playing passively. When you fold before the flop, it should
be thought of as an aggressive action. You are simply refusing to invest
your money on a bad or mediocre holding, and are preparing
to use every
one of those saved chips when you believe you have the best
of it. Being
selective in your starting hands helps you to survive in at
least two ways.
First, in the time you are folding hand after hand, other
people will be
playing, and some will be eliminated. This brings you closer to the prize
money, even if the number of chips you have hasn't
changed. This is a
unique feature of percentage pay-back tournaments (events
with more than
one prize, which is the standard). If you're interested in learning more
about this mathematical fact, the best theoretical analysis
of tournament
strategy can be found in "Gambling Theory and Other
Topics", by Mason
Malmuth. But since
not everyone is inclined to read such a treatise or
spend hours absorbing its implications before entering their
first
tournament, we've tried to have most of those principles
built-in to this
simplified system.
The second advantage to playing only premium hands is that
you minimize
the occurrence of situations which require delicate judgment. Many
typical players frequently put themselves into difficult
situations that
require careful handling, where a single error can cost them
their whole
stack. As a
relatively inexperienced player, you want to avoid these
dangerous spots as much as possible. By playing only very sound starting
cards, you will usually have a very strong hand, a very
strong draw, or a
hand you can fold easily after the flop.
Rule 2: If you are
the first one in, enter with a raise.
Because of your tight hand selection, you will usually have
the best hand
when you do play, so you want to make others pay to
play. This first
raise should be a meaningful size, regardless of your actual
hand --
you'll play pocket Aces the same way as KQs, and your
opponents won't know
what you have (except that it isn't junk).
In the early going, when the blinds are small compared to
the average
stack, your raise can be quite a bit more than the big
blind, say between
five and ten percent of your total stack. For example, if everyone starts
with 1000 in tournament chips and the blinds begin at 5 and
10, consider
opening with a raise of 50 or more. Later, when the blinds are larger
relative to the average stack, a good guideline is to raise
the size of
the pot after your call.
For example, if the blinds are 100 and 200 and
you are under the gun, raising another 500 (making it 700 to
go) is a
respectable amount.
Rule 3: If there are other callers in before you, raise if
you have a
large
pocket pair, otherwise call.
With earlier callers, the pot will usually be large enough
that you want
to fight for it immediately if you have a premium pair. Raise the size of
the pot or more with AA, KK or QQ. Now you are satisfied to either win
the pot right there, or to have someone pay such a high
price to play an
inferior hand.
With lesser hands, your advantage isn't likely to be as
great, so you'll
wait until the flop to see where you stand. Notice that this advice is
somewhat at odds with Rule 1, and there is some
middle-ground between
them. The difference
with having early callers already in the pot is that
they are more likely to call a raise, so your chance of
winning the pot
uncontested is greatly reduced compared to being the first
one in. On the
other hand, if you have a good hand like AK, and there is
just one caller
in before you, you may still want to raise in order to limit
the number of
callers and increase the price of admission for those who do
call. You
should be more inclined to just call if your hand is suited
or there is
more than one caller already in the hand. You should be more inclined to
raise with good pairs or unsuited hands with an Ace,
especially if the
only caller is a loose player (unlikely to have a
particularly strong hand).
If there are several callers, you can call a small bet (say
up to five
percent of your stack) with a small pocket pair, in the hope
of hitting a
set on the flop. As
you gain no-limit tournament experience, you may also
wish to call in this good situation with suited connectors
like 76s or a
nut-flush draw like A5s.
However, be advised that these hands require
more skill to play well, and may not be worth the trouble.
Rule 4: Use caution
in responding to a raise.
If you have not yet acted and someone has raised, play only
if you still
expect to have the best hand. If you have already entered the pot, either
with a raise or late call, and the pot is therefore
substantial, a few
more hands can be played, but you must still exercise
extreme caution.
Many starting hands that are normally good become highly
vulnerable in
this situation.
Do not hesitate to fold hands like KQs or 99 if you respect
the raiser --
you are likely to be either a slight favourite or a large
underdog, and
this is not the best place for you to invest your
money. The danger with
cards like KQ is that you could hit your hand (a King-high
or Queen-high
flop) and still be far behind (to AA, KK, AK or AQ, for
example), in which
case you are likely to get eliminated. Avoid the large confrontation, and
wait for a better moment to commit your stack.
If you have AA, KK, or QQ, or some other hand you believe to
be superior
to the raiser's, then re-raise the size of the pot or move
all-in with
your whole stack.
These are the best possible hands you can start with,
and you must not be shy.
To make the most of them, the right time to act
is now, before the flop.
As before, you will be delighted if you win the
sizable pot without a fight; and if you get called, you will
be getting a
high pay-off for a reasonable risk.
With a hand that is not as strong but could well be the
best, such as AK
or JJ, you can call and see the flop provided it doesn't
cost too much
(say another ten or fifteen percent of your stack). Now you'll commit to
the hand if you get a favourable flop, and get out if the
board suggests
added danger. If the
initial raise is so large that you cannot get this
information for a reasonable price, then "discretion is
the better part of
valour", and you should usually release the hand.
Note that the value of your hand also depends on your perception
of the
opponent. Against a
player who seems to raise too frequently (suggesting
they often do not have a very strong hand), you might
re-raise all-in with
JJ, or play AQ the same way you would normally play AK. Unfortunately,
this can also lead to difficult decisions later in the hand,
so you should
not go out of your way to punish a player you feel is
bluffing too much,
until you acquire more experience.
How to play after the flop
--------------------------
Rule 5: When you hit
a flop you like, bet big and raise big.
Once you see the flop, you will usually know where you
stand. If you have
an overpair (eg JJ: T-7-4), hit top pair (eg AQ: A-7-2) or a
set (eg 22:
K-J-2), then you are ready to play. You have waited patiently for this
good opportunity, and now you are willing to go the
distance.
Betting the size of the pot is normal, but for our purposes
a larger bet
of about twice the size of the pot may be preferable. The reason for such
a large bet is that you are not too interested in getting
called unless
the price is high.
You do not want to let a weaker hand draw cheaply, nor
do you want to be put into a potentially awkward situation
if it can be
avoided. By making
these oversized bets (relative to the size of the
pot), you quickly force your opponents to make a critical
decision for
their whole stack.
They must either fold, in which case you win with no
risk, or they must risk a large loss when you likely have a
significant
advantage over them.
Choosing the size of a bet also depends on how many chips
you have. You
should bet up to about one third of your stack (leaving
enough for another
meaningful bet on the turn), or else go all-in. If you are up against a
single opponent, you should base these proportions on the
smaller stack,
since that is the maximum number of chips that can actually
be wagered.
For example, suppose you and your opponent each have 1000,
and the current
pot is 150. A bet of
300 now is a strong action, because it leaves you
enough for one large all-in bet on the turn if your opponent
should call.
If you *or* your opponent had only 500, then a bet of 300
probably isn't
as effective. You
could choose to either bet 150 now (leaving 350 for
next), or simply move all-in immediately, depending on the
circumstances.
If you've hit a flop you like and someone else bets, you can
make a large
raise or move all-in immediately (unless there is a very
good reason to
believe you are beaten, in which case you should fold). Your opponent's
bet has indicated a good hand, but you have a golden
opportunity to win a
large pot if your hand is just a bit better, which is quite
probable if
you've started with the recommended hands. Once again you must play with
courage and conviction, even in the face of possible
elimination.
If your bet or raise is called and the turn card is not
terribly
frightening, make another large bet or move all-in at that
time. You can,
of course, still lose, but very few hands will be getting
proper odds for
a call and it will take a very good hand to beat you. Again, that's all
you can reasonably ask for.
Most of the time the player that calls you
will be the underdog, and you have played well regardless of
the outcome.
Of course, life isn't always so easy, and there will be
times when you are
not so certain of having the best hand. Perhaps someone moves all-in in
front of you, and you have top pair but a mediocre side card
(eg. AJs:
A-T-5). Perhaps the
board is paired (eg. AK: K-5-5), has a possible flush
(eg. KQs: Kc-Tc-5c), or you have only second pair (eg. JJ:
Q-8-5). There
are far too many possibilities to discuss here, but you must
simply use
your best judgement, based on the number of players in the
pot, your
knowledge of the opponents, and other factors. To be a tough player, you
sometimes have to accept some risk, and demand that your
opponent prove
they have your decent hand beaten. At other times, you must have the
discipline to throw away a good hand when it looks too
dangerous to
continue. Make your
best guess and act decisively (usually raising or
folding, rather than calling). If your decision turns out to be
incorrect, so be it -- you've learned something for the next
time.
Rule 6: When you hit
a good draw, bluff if the conditions are right.
Call only if the one-card draw odds are
correct.
Bluffing is an essential component of poker tactics, and no
basic strategy
can be sound without including a certain frequency of
bluffs. Put simply,
if you never bluff you are giving away too much information
to your
opponents when you bet.
Even mediocre players will soon learn that you
almost always have a strong hand when you bet, and they will
learn to
correctly fold, which is to your detriment.
In this basic system, you will use your good drawing hands
for bluffs
because although they are weak they have a lot of potential
for forming a
strong hand should you get called. If you flop a four-flush or or an
open-ended straight draw, you will usually have overcards as
well (eg AJd:
Kd-Tc-5d, KQc: Jh-Tc-5d), giving you a hand with many outs,
even against a
top pair.
First you must decide if a bluff is warranted. Against players who almost
always call, or against many opponents one of whom may call,
you should
decline bluffing because the chance of success is too
low. More usually,
you'll be up against one or two typical players, and a bluff
will be both
reasonable and profitable.
Bet exactly as you would with a strong hand,
forcing the opposition into a critical decision
immediately. (More
experienced players who normally use a wide variety of bet
sizes can
improve their expectation with a well-chosen bluff size, but
that is
beyond the scope of this simple system).
In particularly good situations, such as acting last after a
couple of
reasonable players have checked, you can also bluff with as
little as
Ace-high (eg. AQ: J-8-5).
This is a semi-bluff because you may actually
have the best hand, but still have a decent chance to
improve if you get
called. You may also
discover that your bets are commanding a lot of
respect because you have already won several showdowns with
strong hands.
This is a good time to increase your bluffing frequency,
especially in the
later stages of the tournament when there is a lot to be
gained from a
successful steal.
If your bluff gets called and you fail to improve your hand,
you should generally check on the turn. Often your action on the flop will earn you& |
|
| < Пред. |
|---|
| Домашняя страница |
| Игры |
| Игровые автоматы |
| Развлечения |
| Ресторан |
| Спорт |
| Новости Казино |
| Контакты |
| Резервация |
| Sinai Grand Poker Tournament |